
4 years is a big achievement, and we feel lucky to still be going strong after all these years. Want to follow along in real time? Give us a follow on Twitter!Īlso, we are reminiscing on Sandstorm’s 4th birthday we recently celebrated on stream. These release notes will be updated through the week as new content is revealed on our social channels.
#INSURGENCY SANDSTORM UPDATE UPDATE#
Welcome to Operation: Accolade, the update where we are privileged to bring you content inspired by the fantastic submissions we received to our mapping and cosmetic community contests! We want to acknowledge the work everyone put in by bringing their ideas to life in Insurgency: Sandstorm!! KUDOS to you! You all really brought in the thunder! We also have our FAQ for your reference anytime.įull Details Posted, 4:02:02 PM Revisions 1 Tags patchnotes Feed Community Announcements Author emdawg Author emdawg Original Article View Original

We hope you see your fix in the list above!Īs always, if you still experience any of the above problems, please reach out to our support team. Resolved an issue where players were able to disable flashbangs through the console commands.Resolved an issue where the EAC splash screen was not the new key art.Resolved an issue with the Operation: Accolade DLC not appearing in the Steam store.Resolved an issue with the Japanese font being incorrect.Resolved an issue that caused all Save data to be deleted.Resolved an issue causing players being unable to deploy.


#INSURGENCY SANDSTORM UPDATE FULL#

Resolved an issue causing grenades to have a delay when throwing back a grenade.Resolved an issue with the MDR and SG 552 fast reload being cropped in first person.Resolved an issue with the M4A1/M16A4 1x scopes having a slight shift to the left when aiming.Resolved an issue while using PIP mode and FOV is 70 a lens effect was present.Resolved an issue causing the MDR to perform an empty mag reload while using a grip.Resolved an issue where Technicals had no collision with bullets and projectiles.Resolved an issue where FOV settings would reduce scopes’ view.Resolved an issue with distant LOD in scopes not loading while using PIP scope settings.Resolved an issue with explosives wrapping around objects.Resolved an issue with explosive damage not damaging destructible/dynamic objects.
